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  • 7 giờ trước
    Đăng bởi Pierre Ambroise
    À la mi-juillet, nous avons publié à nouveau les informations sur la mise à jour régulière de dofus dans la communauté. Cette fois, nous avons apporté une mise à jour différente du passé. Contrairement aux corrections de bu...
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Let’s set aside misconceptions




  • First of the, I would like to express the statements “No one wishes to be Uncle Owen” and “Everyone really wants to be a Jedi” are erroneous. We all know this. Even if we put aside the belief that those statements are completely hyperbolic, it discounts those gamers who actually love to be the Han Solos and Jyn Ersos from the Star Wars Universe. And SWTOR Credits as I increase the risk for arguments for every single side, I would like to be clear: Playing a character who doesn’t use space magic or doesn’t have each of the power with the galaxy in the hand can be a perfectly viable and fun method to live inside Star Wars Universe. But for that sake from the argument, I should ask whether there exists enough interest so it will be a worthwhile pursuit from both a developer perspective along with a player perspective.
    I would also want to clarify what I think about a success if it comes towards the MMO space. In a contest of raw numbers, EverQuest can’t come near to touching World of Warcraft, but I believe EQ had just just as much impact around the genre because the mammoth from Blizzard. But if it hadn’t been for EQ, a casino game like WoW won't exist, so on Buy SWTOR Credits this case, EQ would be a tremendous success on multiple fronts. For this reason, I measure success not just on raw numbers but around the game’s impact for the greater genre. Under those parameters, I would state that SWG has also been a success, though the volume of players at a moment had not been as high like a modern blockbuster. The game developed a heavy mark on Star Wars games and MMOs, and players still make use of it a gauge for quality systems like crafting.