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SWTOR: Knights of the Fallen Empire - Fight Changes 2

  • Because even the distribution of experience in groups has been adjusted. The size of the group no longer affects the amount of experience points you collect. Furthermore, the experience gained depends on the SWTOR Credits level difference between the character with the highest level AFTER the level adjustment and the completed opponent.

    With KotFE's there are also a few comfort adjustments. For example, for temporary skills, such as throwing the Hutt Ball. You do not have to drag those skills into your usual action bars anymore, instead a temporary action bar appears in your interface.
     
    These older skills in the action are replaced by direct improvements, you no longer have to Buy SWTOR Credits fumble there by hand, for example, if the snipe shot of a poison sniper would have to be replaced by the mortal shot. That's what makes the game all by itself.