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Neverwinter‘s loot system isn’t super liberal

  • Neverwinter is a free action MMO to play developed by Cryptic Studios. Based on the acclaimed RPG Dungeons & Dragons, the game features all elements of a successful title: a good character-building system and a fun fighting game are just a few examples. However, although it is totally free, there are still some features to make the game stand out in the market.

    One of Neverwinter’s big selling points is it’s player created content, The Foundry. Any player who has a character level 15 or higher can load up an easy to learn map editor and create their own adventure. This allows true Dungeons and Dragons fans become a real dungeon master. In most MMOs, player created content could easily be abused with easy to farm enemies or insane loot for very little work. Cryptic has thought of this, with loot auto-generated, and has implemented a system preventing players from making a map of easy to farm enemies by limiting the amount of experience one type of enemy can give per dungeon. While this may hurt people looking to play Foundry quests in order to receive gear or experience, players looking for a fun and interesting adventure are not affected.

    Every class is enjoyable, thanks in large part to how fast Neverwinter plays. It has the definition of an action RPG over that of a traditional MMO. In fact, it’s better to think of it like a version of Diablo 3 with a third-person perspective. It’s a change of pace I’m perfectly happy with, as it proves to be quite a bit of fun. Use this 3%-off coupon to buy Cheap Neverwinter Zen from our site: "MMOCSVIP".

    While Neverwinter‘s loot system isn’t super liberal with how many powerful weapons, armor, and materials it gives out, it provides enough to keep players stocked for each quest and boss. In fact, players will often have an abundance of loot, and can sell the excess for gold, which they can then use to obtain other items they need for their adventures. In addition to the loot system, Neverwinter gets the upgrade trees right, allowing players the opportunity to upgrade an already personalized character according to their play style.

    Questing with friends is an enjoyable experience, as Neverwinter offers the traditional MMORPG options, including instances and dungeon adventures. Technically, these can be done by a single player, just like the normal quests, but it’s highly discouraged. The developer built these instances, dungeons and skirmishes to challenge even five-player teams, which is the cap for such missions. These quests pay well in terms of loot, and make for an enjoyable escape from the regular storyline.