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World of Warcraft Classic - Warrior

  • World of Warcraft Classic - Warrior


    Skill introduction

    Fighting howling - increase the team's melee and ranged attack capabilities.
    Intimidating and screaming - the soldiers scream, causing the target enemy to stop the battle, and all the other nearby enemies will be afraid to escape for a few seconds.
    Weaken howling - weaken melee damage from nearby enemies.
    Provocative screaming - attracting all nearby enemies to attack the warriors. This kind of barking has a long cooling time, so it is best used for rescue team members in emergency situations.



    General skills

    Heroic Attack - A skill that greatly increases your next attack power.
    Tear armor - your next attack weakens the target's armor. The tear armor can be added 5 times. Continue to weaken the target's armor to make them more hurt. Tear armor will not be added to the armor, but it can be added to the fire of the elf.
    Shield Strike - immediately hits the target, a 75% chance. Cannot be used in a violent posture.
    Broken ribs - Your next attack will cause additional damage and have the opportunity to delay the enemy's action for a while. It is best used to prevent the enemy from escaping quickly. Can also be used for escape. It can be used in both combat and violent postures.
    Tearing the wound - your next attack will bleed the target. In addition to your conventional weapon damage, your target will also suffer from bleed damage for a while. This trick should be used when the battle begins. Available in combat and defense positions. Sacrifice the use of life-saving methods to increase the rage. It is best used in teams with healers. It will instantly generate X-point anger and generate Y-point anger for the entire duration. Available in any position.
    Bash - Smash the opponent, causing additional damage to the X point. Can be used in any position. Crash - Crash an enemy, causing varying degrees of damage and stun the opponent for a few seconds.
    Revenge - Instantly slams melee attacks on your enemies for a few seconds. Attacking your enemies from behind melee can't be attacked by revenge.
    Execution - Try to kill an injured enemy, causing a few damage and transforming each point's anger points into different degrees of additional damage. Only used for enemies with low health.


    Combat posture skill
    Impact - used to generate anger at the beginning of the battle. The warrior will quickly rush to the location of the monster. High-level shocks can stun the enemy for a while. To use the impact, you can't be in a fight, or too close to the enemy is not within the minimum range of impact. When you are in combat, an image of a double sword cross will appear above the character level next to your name. It can take a while to learn how to use the shock correctly.
    Thunder strikes - an immediate close range attack. All enemies affected by a Thunder strike will be slightly hurt but their attacks will be greatly reduced in the short term.
    Uniform - an attack that causes additional damage. Available only when the target is blocked, parried, evaded, or skewed when it is blocked, parried, evaded, or skewed.
    Punishment Punch - Your next attack deals additional damage and forces the target to attack you! This is great for helping a team member in trouble. Punishment has a long cooling time, so try to use it sparingly.



    Defense posture skills
    Defensive posture reduces damage and reduces damage.
    Shield barriers - greatly increase the chance of blocking. Can only block a frontal attack. In addition to weakening the damage it will also open the counterattack combo points of revenge.
    Disarming the weapon - If the enemy is using a weapon, the successful use of the disarming weapon will greatly reduce the use of the disarmed weapon and will greatly reduce the damage taken for a short period of time. Very long cooling time.
    Taunting - the skill of ridiculing the target. Successful use will attract the attention of the target and cause them to attack you. You should use it constantly to make the monster attack you all the time. This of course requires the healing of the healer to make you survive in battle.
    Retaliation - Instantly hit back and cause additional damage. Countering the enemy causes additional damage. This must be done to protect yourself from additional damage. This must be done after you make a defensive move. It is best to use it in combination with a shield barrier.


    In general, the warrior's combat power is very high, especially in offensive aspects are better at melee. There are many damage skills for warriors. Basically all of these attack skills are prepared for melee. In regular skill, revenge skills can defeat nearby enemies with lower health in a matter of seconds, and can basically hit the commandments. If you want a better bonus, Buy WOW Classic Gold is recommended to enhance the fighter's auxiliary combat effect. Click on the URL to view the details: https://www.zzwow.com/. Players who recommend using the warrior can learn more.